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WCG stands for World Cyber Games, which is one of the most prominent international esports competitions, often referred to as the "Olympics of esports." Established in 2000 by South Korean technology company Samsung and the International Cyber Marketing (ICM) organization, the WCG aimed to create a global stage for competitive video gaming, fostering international friendships and exchanges through esports. The tournament features a variety of popular games across different genres, including real-time strategy, first-person shooters, and sports games, with titles such as StarCraft, Counter-Strike, and FIFA often being mainstays. Each year, national qualifiers are held in participating countries to select top players and teams who then advance to the global finals. The event not only showcases high-level gameplay but also incorporates cultural and technological exhibits, creating a festival-like atmosphere. WCG's impact on the esports industry has been significant, contributing to the mainstream recognition of esports as a legitimate form of competition and entertainment. The event has been instrumental in building the careers of many professional gamers and has driven the growth of esports infrastructure worldwide. Over the years, WCG has evolved, facing various challenges and hiatuses but always returning with a renewed vision. Its legacy continues to influence new generations of gamers, promoting the spirit of fair play and camaraderie across the global gaming community. The WCG's commitment to innovation and inclusivity has made it a cornerstone event in the esports calendar, drawing millions of viewers and participants from around the world, solidifying its reputation as a pioneering force in the realm of competitive gaming.